AI Insights · Timothy · January 2022
Top 5 Roguelike Games on iOS in Latin America - Q4 2021
Explore the performance of the top 5 roguelike games on iOS in Latin America during Q4 2021, with insights on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 roguelike games on iOS in Latin America demonstrated varying trends in terms of weekly downloads, revenue, and active users. Here’s a detailed breakdown of each game’s performance based on data from Sensor Tower.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. saw a fluctuating weekly revenue, peaking at approximately $40.4K in the week of December 20. Weekly downloads started at around 1K at the beginning of the quarter, with a low of 459 in the week of November 22, and ended the year with 1.3K. Active users remained relatively stable, hovering around 40K throughout the quarter.
Hero Wars: Alliance RPG by Nexters Global LTD experienced significant variations in weekly revenue, reaching a high of about $33.9K in the week of November 22. Downloads showed a sharp decline from 18.5K at the start of the quarter to 1.4K in mid-December, before slightly recovering to 4.4K in the last week of the year. Active users saw a drop from 33.2K to 20.1K over the quarter.
RAID: Shadow Legends from Plarium Global Ltd had a mixed performance, with weekly revenue peaking at around $14.5K in the week of December 20. Downloads fluctuated significantly, starting at 1.9K and reaching a peak of 7.2K in mid-December. Active users increased from 3.5K to 7.3K by the end of the quarter.
Mobile Legends: Adventure by Shanghai Moonton Technology Co., Ltd. maintained a relatively low revenue, peaking at about $7.3K in the week of October 11. Downloads were modest, with a high of 1.2K at the end of October and a low of 125 in mid-December. Active users showed a slight decline from 2.3K to 2K over the quarter.
Archero from HABBY saw steady weekly revenue, peaking at approximately $6.4K in the week of December 20. Downloads ranged from 1.5K to 3.7K, with a noticeable increase towards the end of the quarter. Active users remained stable, averaging around 27K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.